
The "Forbidden Planet" score
really does a number on your head as the film progresses.

The
pied-piper of ham actors, Alan makes a case for flesh-eating zombies
if there ever was one. He knows how to piss off the dead and
living alike. 
"Are we really gonna dig up a
dead body?"

"And
a more delightful gaggle of wretches you will never meet..." 
"Well, if we come
under siege, and the supplies run low- RAT STEW." 
The rats look remarkably more
like someone's pets than feral, Zombie Island scavengers.

I
feel sure that in the absence of zombies, Anya would have gone on to
butcher and eat the others, anyway. She is so peculiar.

Paul,
a.k.a. "Meat", laughs like a cretin, and if he were any kind
of man, would have fed Alan to the gators early in the first
act. Instead, he mostly just sulks. I guess he and Terry are
dating, but that's obviously going nowhere.

If the Caretaker is alive,
whose blood was on Roy's hand earlier?

"You know what you are? You're a slab of meat I hired to dress my
stage. And I like my sides of beef to hang quietly in the corner
until I need them. "
Dragon-lady
Val is the least "do-able" of the girls, so she has to be the most
bitchy. But with lines like "Your vilification of Satan is RICE
PUDDING!" her sting lacks much venom.

"Satan, you PHONY!"

"The dead are losers! If
anybody hasn't earned any respect, it's the dead."

Alan and his children
make a huge production of mocking the dead, right before using
satanic magic to resurrect them. What would you have
done differently?

"Woah! She
moves just like a cat! Way to go, Greta!"
"That bastard!"

Star
and make-up supervisor Alan Ormsby went on to work on two other zombie
films: the recently unearthed "lost" horror film Deathdream
(with a young Tom Savini) and Shock Waves. Shock Waves, starring Peter Cushing, is
considered by many to be the best nazi zombie film ever made,
though it plays like a bland variation of Children, with
aquatic zombies.
|
|

What better time than the recent zombie movie renaissance,
with people debating the virtues of walking zombies versus running zombies,
to bring to light what seems to be a neglected specimen of the genre,
and possibly declare it a "zombie classic". It's a movie
that has, wrongly I feel, been derided as an obvious cash-in of Night Of The Living Dead,
whose shuffling zombies this movie's feature creatures seem to
resemble to a small degree, *cough* invisibleinvaderslastmanonearth
*cough* but beyond that, I fail to see a parallel with the first
five-sixths of Children Shouldn't Play With Dead Things and
anything in the Romero Universe. Children makes a poor fit in the
convention created by Night Of The Living Dead,
where quarreling humans ensured their own doom, when they should have easily
escaped the slow, staggering, mindless,... Well, okay, it's pretty much
the same in that respect, but Children
is certainly a lot more flamboyant in getting it's point across. It might
be a comic homage to NOTLD, assuming it was meant
as a comedy. But it's got zazz, man! It's got more than people quarrelling:
it has flaming fashion victims quarreling in blazing color! It's not the
nihilistic statement of NOTLD by a long-shot.
It's got people disguised as zombies being attacked by real
zombies! It doesn't just have character development, it has totally
excessive character development, in form of over an hour of cloying,
ludicrous dialogue delivered by insufferably obnoxious characters, all
climaxing (none too soon) in a rather colorful zombie coup d'état
. It's like a perverse version of The Blair Witch
Project, (and just think of the undeserved attention that movie
got) except that something actually happens onscreen at the end, and
thank god for that, because these people are really begging for it.
My affection for this willfully bad movie with the memorable
title began when I caught it on Shock Theater once as a kid. I somehow avoided many
of the most famous modern horror classics like The Exorcist,
The Texas Chainsaw
Massacre and Night Of The Living Dead at an impressionable age, and
can't brag and go on about having become obsessed with fear of the devil
and chainsaw families. Children Shouldn't Play With Dead Things
was one of those movies that were in their place, in my mind, as a horror
classic. As a scatterbrained brat I must have
been a bit perplexed and bored by it all, up until the much provoked
blue and green zombies crawled out of their wormy graves and surrounded
the campy campers in a run-down cottage. Sweet! They were
E.C. comic-book zombies in live-action! This was sufficient to burn a
satisfactory concept of the walking dead into my brain. And that's
all I remembered about the movie when I first picked up the video some
fifteen years later: Those blasted, shiny/happy zombies. Upon
viewing it again I was dismayed to find that the part of the movie I'd
somehow not absorbed into my young, sugar-ravaged brain was comprised of
scenes of nonsensical bitching and bickering, bladder-control
issues, flagrant desecration of the dead, and revolting allusions to gay
necrophilia. To top it off, the zombie payoff that followed wasn't
half as nifty as my fond, childhood memories had conveyed.

Somewhat put-off, I figured maybe it was just a case of time-distorted
nostalgia until some years later when DVD came to
prominence. By that time, my tastes in horror cinema seasoned by
shows like Mystery Science Theater 3000 and Reel Wild Cinema, I avidly
sought "bad" movies such as this. And at $6.99 I wasn't
risking much. Upon viewing the movie a third time, I finally
recognized what was so special about it beyond
the magically shlocky finale. It's a story of avarice, pride,
lust, gluttony, unbridled sassiness, grave-robbing-for-the-arts and
profoundly bad fashion with a feel-good ending, since it's impossible to
feel anything less than joy watching the utterly infuriating cast of
characters get eaten by zombies. Quirky dialogue is what Children
Shouldn't Play With Dead Things has, the way some films have 3D. Why it's never become
as famous for it as The Rocky Horror Picture Show is
beyond me, aside from the fact that it doesn't have any musical numbers.
Or music at all, really.
The opening scene of our trite little horror fantasy pans through a
foggy cemetery at night. A curmudgeony caretaker with a lantern appears and,
noticing a mysterious figure in black loitering near one of the graves, naturally assumes that it's a walking corpse.
More galled by this than unnerved, he goes to accost this restless
resident, and show him the direction back to his dank hole in the ground with a
swift kick in the ass. The man in the top-hat does indeed appear to be
dead. Wheeling around, fangs bared, the phantasmal figure pounces on the
caretaker, and the drippy, green letters of the title zoom into view as we're treated to
a sample of the disjointed, tuneless, hideously amateurish boingy-boingy synth/theramin
noise that passes for a sound-track. Whoa to you, oh bad-horror-film watcher! Turn back now, I implore you,
lest your very soul be blasted by a spectacle so terrifying that parental
guidance has been recommended!
But at least this flick kicks in with some instant zombie
action. A zombie wearing phony plastic vampire fangs, granted, but it's certainly,
at least, a dead thing, if the title is any indication. And there
is even some blood on the zombie's hands following
the assault. Brutal zombie murder. What more do you want from the
first sixty seconds? There is another zombie,
sans fangs, lurking nearby, and he helps Zombie A dig up
another coffin and summarily evict the current occupant: a chap we
will come to know and love as Orville, who looks like a zombified cross between
Vincent Price and Art Garfunkel. The graveyard is being hijacked! Or
is it a mutiny? But next the fanged corpse lies down in Orville's coffin,
so maybe he is a vampire. Zombies don't traditionally return to
their coffins, do they?

Whatever the case, the stage has been set to introduce
the "children" of the title, as they arrive by boat to the fog-shrouded set, which we are informed by the poorly
matched stock footage is actually a lush, Floridian island without a hint of
fog. This Ship of Fools is commandeered by Alan, evidently the tyrannical
child-king of the local theatrical arts community (though it's never
stated for certain who he is) who has seen fit to to
drag his troupe of theatrical lab-rats to this place of
"unadulterated imagination", an island cemetery, for some sort
of morbid, method-acting gulag. In spite of the fact that the
island looks creepy and apparently smells bad, Alan deems the
island "perfect", and - after Alan immediately
establishes what a charming guy he is by sexually harassing one of the
students, Terry, in a way that would be considered grounds for
castration by road-flare in this day and age -
they depart with their luggage. I'm tempted to point out that Alan
is carrying an identical lantern to the one the zombies were carrying
before, but then I'd have to acknowledge that zombies like these, whose
eyes have no doubt long ago rotted away, couldn't make good use of lanterns in
the first place. And, hey, it's just a low-budget movie.
Alright, fright fans, it's time for Eerie Exposition.
"The island has a history," imparts Alan, who looks for all
the world like Doug Henning leading the Partridge Family on a jungle
expedition. Would you believe it's
a burial ground for the rogues and vagabonds spit out by the Florida
penal system, a good many of them recently interred? Alan implies to that the
vengeful spirits of the malefactors might be ogling them even now,
probably a little hacked off that they would all so callously
trod over the graves like that. Alan seems to know of what
he speaks as, unbeknownst to his quintet of performing stooges, one of
the zombies from earlier is seen lurking in the foliage,
eavesdropping. I say! That's certainly curious behavior for a
zombie, don't you think?
Alan's Pants add to the unease. Wearing pants
like that to a ruffian resting-ground is just asking for gore-strewn
retribution. Not that his minions are dressed much better, mind you,
with Anya in her casual, commune muumuu, Val dressed in a red, Maria
Ouspenskaya/barfly number, and tubby Jeffrey in his infant pajama-top
and vaudeville pants. It's as if TV's Laugh In went on a tour of
island bone-yards. Yet this multi-colored harlequin mockery of the
dead is only the beginning, oh my children. Alan has several
irons of sacrilege burning in his fire of the damned.

They arrive at the Caretaker's Crib, a dilapidated, boarded-up
two-story a headstones-throw away from the cemetery. It seems the first
caretaker killed his whole family here (And wouldn't you if you were the
caretaker of a pauper's graveyard on Zombie Island?) and got tossed into an
institution for very nervous people. They settle in after the vaguely
handsome wussy actor Paul is terrorized by some off-screen "spiders"
(Actual arachnids evidently weren't in the budget), and they make the
acquaintances of the resident, adorable kitchen rats. (How sad that no one
washed the caretaker's dishes...) For some reason, Alan orders babyman
Jeffrey to fix the window that they broke breaching this unholy haven.
Hmmmm...

Alan reveals that the second unfortunate caretaker
actually committed suicide here. Alan is, perhaps, bullshitting
everyone about these tragedies, but it's interesting that he never
says anything about the last caretaker, who we saw walloped by the
putty-faced ghouls at the beginning. Apparently satisfied that
Alan is having them on, Paul and Terry go downstairs, where Jeffrey is
building a fire in the hearth and Anya is establishing herself as
official kook of the bunch, expressing her solidarity with rats and the
dead.
Bless me if I'm not getting an Evil Dead vibe from
this part. It's the same sort of rustic, seat-of-the-pants
production. We have kids, we have dark, spooky woods and a
ramshackle cabin. Literally anything can happen from here.
All we need is a Necronomicon. And, as luck would have it, Alan
opens up his box of fun and reveals an eldritch grimory of black magic
mumbo-jumbo: just the thing to liven up any island cemetery
soiree. Plus, he packed himself a kicky little magician's cloak,
which clashes perilously with his orange silk shirt and red scarf, and
inspires him to lord Old Testament over his subjects once again as he
lays out his abominable scheme. He will use incantations from the
book, and the "consummate evil" of the cursed locale, to RAISE
THE DEAD! And then, uhhh. Well, it's bound to be mostly
improvisational from that point on. Suffice it to say that in his
Amazing Technicolor Dream-coat the dead will find Alan to be strictly
visible in case they want to relay some kind of message from the other
side. If it were me, I'd shout "DEAD MAN WALKING, HERE!"
a lot. That just cracks me up!
So our weasely warlock ventures back
into the cemetery with his dim acolytes and orders them to uproot one of
the slumbering islanders. The viewer who is not too
observationally impaired might notice that they are excavating the same
grave we saw emptied before. Can you dig it? It
might be a good time for the squeamish, pregnant or those who have had
recent surgery to cover their eyes.
Ordered to peel the familiar
stiff out of it's coffin, the giant toddler Jeffrey's bladder is quite
naturally unprepared when the corpse grabs him by his ample neck. As
part of a coordinated zombie attack, the dead-head we saw prancing
around behind the group earlier swoops down on the fleeing Terry.
It's GHOULS GONE WILD! Like any big boy, though, Jeffrey fights
back, something the corpse evidently wasn't expecting. The zombie
squeals in protest, rather effeminately slapping at him to get
off. The other zombie is seen running cravenly from Paul, who, armed
with an ax, has actually come to Terry's rescue. And most
upsetting of all, Alan is laughing like a Grand Guignol villain. This pandemonium has gone
awry! Yep, it was all just an elaborate hoax by the merry prankster of
pantomime with whom the "zombies" are in cahoots. Alan has invented
Scare Tactics!

When the coffin corpse pulls off his mask, the group
recognize the bogus zombies as fellow acting troopers Emerson and Roy,
who are either quite gay, or are doing a fair job of portraying Fire
Island zombies. Roy has sustained a bloody nose from bully-boy Jeffrey,
and is, for some reason, being rather bitchy about it. Considering
he's been buried alive for an hour in a used coffin, you'd think a punch
in the face would be downright refreshing. Hmmm, you know, this sort of thing is
probably why they have actor's unions now.

Lo and behold, the Caretaker still lives, though he's
been tied up and seated against a tree alongside of Orville.
Kidnapping. What a senseless thing for children to do. All
so that Alan could laugh incessantly about Jeffrey soaking his ugly
pants. It's beginning to look a lot like Alan also has invented
the reality show, as well as Simon Cowell, apparently. And we've
already seen what a terrific Donald Trump he makes, as far as
threatening to fire people goes. Still, Paul again insists upon
taking a stand, and is again humiliated after Terry submits to take
Alan's abuse in order not to lose her "job". Ah!: "The
Importance of Not Losing Your Job". Somehow, it's hard to imagine
that a human pimple like Alan would pay these guinea pigs anything at all, or
that there would be enough money in the world to pay them not to extract his colon
for a feather boa after pulling such a contemptible stunt. The only explanation
is that they are too gullible to live, or they're all masochists for the
revolting kind of torture that only a twisted hell-geek like Alan can
administer. Could that explain why
Terry's nipples seem to be erect after being dragged out to an island
cemetery at night and attacked by gay zombies? As for Paul, Alan
explains to him that he's a piece of meat, which Paul doesn't
contradict, though his nipples also don't become visibly erect at the
suggestion. Maybe Alan just has an extremely good dental plan...

But Val, the one among Alan's sitting ducks that nearly has
enough moxie to face him down, comes to Paul's rescue, predicting that the
warped warlock's design to raise the dead will end in disgrace. One gets
the impression that Val has seen Alan's penis, or harbors some other hideous
secret about him. This is taking on a Sarte-ian aspect, with Alan holding
the others strangely captive, yet not being free himself. Hell is Other People.
And this is a perfect cast of characters to illustrate that principle.
Like, who doesn't know that children shouldn't play
with dead things, anyway? Who should? It's not simply a
question of taboo, either. I recall the time I went on a river trip and our boat
came to an eddy where a dead cow's body was caught, and had been
fermenting nicely for about a week. I remember that the aroma was such that
I was nearly incited to jump in the water and drown myself just to get
away from the ghastly, horrid, smothering stench of it. Dead things smell,
by golly, and they're icky and leaky and squirming with cooties.
You reach a certain age, I'm certain toward the front end of childhood
for most, when you were presented with the opportunity of playing with
dead things and you said, "Oh, HELL no!" But one fine
afternoon, no doubt, Alan read Aleister Crowley and
got the idea to dazzle his asinine apostles with some forbidden mojo.
And what better way to make losers think you're cool than raise the
dead?
So, after coaxing creepygirl Anya out of the
well-traveled coffin,
they hang Orville up on his own cross (I'm fighting the urge to to make a
Passion Of The Orville joke here),
and Alan scrawls a pentacle in chalk, lights some black candles and
produces an envelope of "dried blood from an unborn infant"
for the ritual, assuring the thespian clutch that no crime was committed
in it's procurement. Convinced that an ancient corpse popping
mysteriously out
of it's grave beneath Paul's shovel is a good omen, Alan sprinkles some
of his devil dust on it and they converge for the incantation"
Oh great diviner,
oh master of the Three Worlds
Disciple who became master, lord of the netherworld
Lord of night, prince of darkness, despoiler of light
Diviner of powers, redeemer of passion, crucible of flesh,
By the blood incarnate, by the flesh made proud
By the soul devoured of itself, by these words we do implore
By these deeds we do supplicate and call upon the grace of thee
Lord Almighty of the underworld, to release the souls of all thy servants
Who lie here unredeemed, to release them to serve thy servant
Bending their wills always to his, thus to thine own
By the blood of babes unborn, by the inversion of the savior
By the bond of thine own hand, we do entreat thee
Deliver them unto us thus, to command in thy name
To serve our will and thine own
By Lucifer, Beelzebub, Mephistopholes, Arkades
And all the Underlords, we do entreat, let them rise!
Etc...
Alrighty then!... But
after Alan's high-flown hocus-pocus mystifyingly fails to invoke the hoped-for zombie
apocalypse, the Harry Potter reject launches a verbal assault against Satan for
his rank unreliability. The summation silliness continues after Val, to
the great delight of her fellow serfs, recites her own vilification
lampooning Alan's vilification. Alan
seems genuinely deflated by this screwy indictment of his spell-casting
prowess, until he hits upon an idea for the supreme blaspheme. He intends to make Orville his
freak. The others makes
their usual protests against this new travesty, but follow along, his
hired oompa loompas Jeffrey and Paul carrying Orville's corpse back to
the cottage for a surprise wedding. As they file back to the
cottage for this bizarre betrothal, we see the uppity corpse from just
earlier twitch a little, no doubt chomping at the bit to dispense some
brutal zombie justice on this procession of reprobates.

Alan drops Orville face-first over the threshold, in the
groomly tradition, and Jeffrey reads the
zany nuptials. After tying the knot with his breathless bride, Alan turns his
attention to the young lovers, insisting that Paul join in on the debauchery,
and challenging Terry to admit that she finds him DISGUSTING DISGUSTING
DISGUSTING! Of course, this is a big turn on for Terry the whipping girl,
so Alan makes the poor casting-couch slut beg Orville not to fire
her. Wow! This guy is a runaway train of loathsomeness.

But now the wigging is about to begin. Anya has been
fairly agreeable so far, in her own severe sort of way, but she is starting to
fray
as she begins to sense the evil stirring in the soil down in the cemetery. Odd that while Anya appears to have
completely lost grip of her last, cracked marble of sanity, she turns out
to be the one among them that possesses a perfect understanding of the situation
close at hand. She starts to alternately plead with Alan and Orville,
dubbing Alan as "EVIIIIIL!" and begging Orville for forgiveness on all of their
behalves. Presumably, she receives a less than encouraging psychic reply
from the decedent of the two, and her feeble sanity abruptly splinters.
Alan retires from this chaotic scene to the honeymoon suite with his
spoiled spouse.
It's here that the viewer can be forgiven should they start to to squirm
uneasily in their chair, and glance about for the nearest
exit/remote-control/concession stand/happy place, just for good measure. I
know I did. I
mean, no way am I going to watch this flake take a zombie in it's moldy
man-gina.
My sensibilities not only disallow that, they sweep me aloft and carry me to
safety like a great eagle of moral decency. Necrophilia BAD! NO! Why aren't the
zombies eating the bad man yet? Happyplacehappyplacehappy-...
But for the time being Alan is content to snuggle and whisper
sweet-nothings in Orville's ear while, presently, the rumbles of dissent are beginning
to mount outside
this bedroom of unholy desires. The children feel the tremble of
Vesuvius, so to speak, and are ready to get their act on the road to Splitsville,
before
Alan's putrefactive predilections can bring down the thunderbolts of Zeus himself.
Val is considerate enough to inform Alan that he can forthwith refer to them as
the wind, and he responds by casually terminating them.
Meanwhile, those silly birds Roy and Emerson are outside
filling in the graves, when Roy decides to add larceny to the children's list of
offenses by trying to pry the ring off of a corpse's finger. Oh, no you
DIDN'T! Now it's personal. Phony-baloney zombies, meet bonafide zombies. All at once, the
restless natives stage a necropolis uprising, bursting up from their plots in a
rage. Emerson runs for it, but is
felled by a hand reaching up from the ground, and is swiftly munched. Roy is badly
mauled, but breaks away and flees toward the cabin. In a scene that has
haunted me since childhood, the helpless caretaker watches as the zombies crawl
from their holes, praying that the risen dead don't notice him bound-up against
the tree. Which, of course, they do.

Roy reaches the cottage just as the others are about to make
their exit., then collapses. The surprisingly frisky stiffs are right on
his tail, and they drive the stunned children inside. Splitsville
DENIED! Could these be the same dead people that-... Oops!
Heh-heh.... Uhhh... Nice zombies!
And here is where the movie starts to look vaguely like Night Of The Living
Dead for the first time. But what else are a bunch of people cornered in a
shack by zombies going to do besides conveniently find a hammer and nails and
board up the door and windows? Furthermore, these zombies are spry and make a
lot of racket. You can hear them coming! They don't stagger around
half-dazed, they really pursue their prey! And we know how and
why they are doing what they are doing. No court would try these righteous ghouls. The
system failed them, and now they're taking matters into their own rotting hands,
just like a rabid pack of Charles Bronsons.
Ironically, now that these losers actually have
something substantial to whine about, they pull together as something of a team
, except for Anya, who is catatonic, and Terry, who turns out to be kind of a
femme. The zombie clamor suddenly ceases, and the gang takes a few minutes
to get their bearing and deliberate the new nature of reality. Pissy-pants
Jeffrey, possibly relieved that the zombies aren't a hippie cult, questions
whether they actually intend them harm. Seemingly willing to relinquish
some or all of his decision-making responsibilities for now, Alan isn't putting
forward much in the way of leadership. What they need is zombie bait,
and Paul courageously volunteers. The rest of the troupe creates a
diversion for the zombies at the front door while Paul sneaks out the back. Curious that he left the door wide open behind him, but this
enables the crew to look out and witness with perfect clarity how their plan has
evolved. Not too well, from the looks of it:

So we bid a fond farewell to Paul the player. He could have
been a contender. Some even called him the new Brando. But,
tragically, at the peak of his glorious career he made a wrong career turn and went the way of so many young,
overnight sensations: through the greasy bowels of the Hollywood system
(Here represented by zombies). Kid, we hardly knew ya...
On a darker note, we get another reminder of "The Importance
of Closing the Door"
when Terry, understandably shaken by the sight of her mutilated lover (even if
he was a complete knob), stands in the open doorway sobbing, perfectly prone to
being promptly plucked away by a passing cadaver. Mother
clearly didn't teach these children to keep all doors closed at night,
particularly on the one night of the year that pissed-off, undead hoodlums are going on a
no-holds-barred, flesh-eating rampage outside.

So, the zombies drag Terry off to certain death, employing an
effective rush strategy against the cast's lead tackle: the fat guy. Is
this what we, the audience, really wanted? The two most beautiful people in
the movie have just been wolfed down by zombies! Can there be much doubt
regarding the fates of the others? Thankfully, we have enough hate
invested in the rest of the characters at this point that we simply take this as
an appetizer to the main course, to which Alan's grisly demise will surely be
the just desserts with a cherry on top. But what if the zombies can't get
into the house? Oh, the suspense!
Val, strangely enough, blames Alan, who is now about as useful as hair on an
eyeball, for this miserable turn of events. But Jeffrey has a
winning idea: Let's see what the Book of Evil says! Call it Plan Z.
But the only counter-spell calls for the impossible task of returning Orville's body
to the grave. Can the spell work? Upon reading it, the trio notices
that the zombies do appear to be losing
interest. In a few moments, the dead have all shuffled off into the gloom. Satan has taken pity!
The zombies probably decided
to mellow out and get with the times, daddy-o. It's all good.
Anxious to get back home to their mommies, the children venture out
in the direction of the boat. PSYCHE! The zombies all jump out of
the bushes and attack! Beat THAT, Romero! Your fucking zombies don't
even know what a bush is! These zombies have read Sun-Tzu!
Yep, they're all over our children like blue on Pittsburgh zombies. Having
sadly never expressed their unrequited love for one
another, Val and Jeffrey are pulled down by the hordes and eaten. Now it's
only Alan and poor, whacked-out Anya retreating back into the house.
They're a bit too slow, however. The zombies push aside the door and back the two unlikely survivors up the
stairs. Alan picks this moment to give his remaining ingénue her big
death scene, shoving her rudely in to the arms of the momentarily disoriented corpses. Anya is gently borne away by a couple of the zombies, and the
others grimly resume their pursuit of their arch-nemesis, Spell Boy.

Hey, whatever happened to Orville, anyway? Well, it just
so happens that it's time for his true acting debut. For you see, Alan has
nowhere left to run besides the honeymoon suite. And there he finds that
Orville is now alive, and ready to get jiggy with it! Desperately
trying to hold the door closed to the zombie tide outside, Alan screams like a
well-bred bitch-boy as Orville bears down on him. Orville's famished friends then spill
through the door in creepy slo-mo. Later on, we see the dead piling onto Alan's boat, and it's Zombies Ahoy! Will they go to Mardi
Gras? Maybe check out some of the Spring Break action, where there are
acres of hot, young, un-decayed flesh. Thanks for the
ride, SUCKAS!
So that's the story of the children who shouldn't have played
with dead things. It may not be your idea of a classic, admittedly.
Certainly, there are some crucial elements missing to quite push it over to
greatness. Like sex. It would have been helped abundantly by some
kind of female nudity. Val even! Come on, guys! But,
ironically, they felt they had to go for that vaunted PG rating. And they
got it! Can you imagine what parents in the movie theater were thinking as
the first suggestions of gay necrophilia started creeping into the story?
That is, if they hadn't already marched their kids up to the lobby in a huff during the
satanic ritual. It's kind of curious that there were no drug references,
either, though there is no saying what Alan is smoking in his pipe. Where
are the adult beverages? And may I have a funky proto-disco score for my
1972 zombie movie, please? At least something that doesn't make my nose
bleed? Finally, there is nothing like the gore effects that the genre
would propagate after Dawn Of The Dead, of course, though the zombie
make-up by Alan Ormsby (who played Alan) was at least presentable for the time.
But as a stupid, subversive little trailer-court production, Children
borders on something akin to prodigy. It brings to mind other, inspired
shoe-string fare like Equinox, The Evil Dead,
The Texas
Chainsaw Massacre and The Hills Have Eyes. It rightfully should
have been a midnight movie staple, and for a zombie movie completist, it's at
least worth a spin.
Aw, what the heck....
ZOMBIE CLASSIC
You heard it here.

Review Written By Steve Ring © 2004

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The "island" isn't
very remote, but appears to be within a city harbor!
"You're about ten years too
late. I "lost it" when I was a brownie- to an eagle
scout."

"They're having
trouble all over the world with grave robbers, ghouls, people
breaking into cemeteries..."
The porch-light of the
condemned cottage is shining brightly when they arrive.

"..It's
like a grade-B movie where the villain tries to drive his victims
mad..."

"I'm bumping
you all off as my contribution to good theater."

Terry
is Alan's damsel to distress. She'd really hate to lose her
job, but how much abuse can one aspiring actress take? No,
really. I want to know...

Probably, this line uttered
repeatedly by Jeffrey was intended to send the audience into
gales of mirth. It's the sort of bathroom humor that director Benjamin Clark would make famous
years later in his classic romp Porky's.

"This company
is not a democratic enterprise, it's a feudal state. I rule
it, I own it, I own you..." 
With
his strong back and meek disposition, Jeffrey is ideal for digging and lifting
things, and is graded as USDA Select. I
just wish he'd keep his mouth shut.

"You're a clerk,
Alan. A bookkeeper. You'd better accept that."

"I
can't think of anything funny to say." 
No
movie with green zombies crawling out of their graves can be all
bad, sez I. Throw in generous portions of quotable dialogue,
and you have the Castle Monster seal of approval.
Benjamin
"Bob" Clark went on to direct genre classic Black
Christmas,
Porky's, and a few other films of note. In a 2003 Fango
interview, Clark alleged his own involvement in a Children
remake.
Children Shouldn't Play With
Dead Things 1972 87
Minutes Rated
PG Director
Bob Clark Screenplay
Bob Clark
Alan Ormsby Make-up
Alan Ormsby Alan
Alan Ormsby Anya
Anya Ormsby Terry
Jane Daly Val
Valerie Mamches Jeffrey
Jeff Gillen Paul
Paul Cronin Orville
Seth Sklarly Roy
Roy Engleman Emerson
Robert Phillip Caretaker
Alex Baird Distributor
VCI Entertainment "You're
invited to Orville's "Coming-Out" Party...
It'll be a scream... Yours!"
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